DAEMON - Augmented Reality Game
A downloadable game for Android
LEARN MORE ABOUT DAEMON HERE, THROUGH THE OFFICIAL SITE.
DAEMON was a cyberpunk, new media experience.
The first part of DAEMON was a game, similar to SCAD Humans VS Zombies, taking place on SCAD Savannah campus from April 15th - April 17th, with Opening Night happening on April 14th. Gameplay was live-action, using NERF-style foam blasters. Combat was squad based, with each team being limited to 5-10 players during signup. One player on each team was given a Google Cardboard headset to complete Augmented Reality challenges with their team. This player was known as the team's Decker. Team's fought one another while completing missions. This segment of DAEMON was open only to SCAD Students and Alumni.
The second part of DAEMON was a New Media gallery show, centered around glitch art, curated by the DAEMON team and headlined by local artist JON SPRINGS. This segment of DAEMON was open to anyone. Additional art from assorted glitch artists, as well as the work we did to make DAEMON reality, were featured.
DAEMON was successfully Kickstarted April 13, 2016, for $1,365 with 38 backers.
This page serves to allow newer people unawares of DAEMON or the project to discover it, download the app, play around with the targets, and learn more about the project we worked ourselves to death for. While DAEMON has already come and gone, we hope you enjoy what we have to offer of the remaining experience. As it stands, we're currently editing a documentary of DAEMON for the purposes of sharing the experience with those who didn't get to play it.
DAEMON was made possible by:
- DAEMON CORE TEAM:
- Daniel Pomidor
- Jon Springs
- Dima Dubodel
- Zach Turcich
- Kamron Shushtar
- Ty Roberson
- Oran Domingue
- Rey Cuevas
- Andreas Latourette
- GAME AND PRODUCTION STAFF:
- Hayden Rice
- Ria Urbon
- Benjamin Pomidor
- Dylan Gray
- Ragon Dickard
- Katie Friedman
- Robyn Whaples
- Nick Castillo
- Jason Rigsbee
- Sari Gilbert
- Garrett Nesselrode
- Nicholas Lawrence
- Jon Thomson
- Sam Bishop
- Chloe Mortensen
- Robert Matsuidaira
- Brianna Pfost
- ALL 38 KICKSTARTER BACKERS
- ALL 90+ PLAYERS (including everyone that signed up late and not through the website)
- ALL OF OUR FAMILY AND FRIENDS
- SULFUR STUDIOS SAVANNAH, HOST OF THE GALLERY SHOW
- SCAD ICC
- ALL 40+ ARTISTS THAT SUBMITTED ART FROM THE GLITCH ART / NEW MEDIA COMMUNITY
Thank you, this experience would not have happened without you.
|Release date||Apr 14, 2016|
|Tags||Augmented Reality, Cyberpunk, eighties, glitch, LARP, live-action, new-media, role-play, Sci-fi, vaporwave|
|Average session||A few hours|
|Inputs||Smartphone, Google Cardboard VR|
|Accessibility||High-contrast, One button|
|Player count||1 - 10|
|Links||Homepage, Community, Kickstarter|
The downloadable .zip contains:
- The DAEMON game .apk, the same as the day it was shipped: April 15th. Yes, this sadly only works with Android.
- All AR targets for use with the app. Best used with a Google Cardboard with an uncovered camera.
- Printouts for the game's Licenses and Charges.
- Audio Logs, which could be collected throughout the game.
- Links to the Rules, Video Logs, and Mission Recaps.
Documentary coming soon. We hope this gives you a taste of what DAEMON was like, and that you enjoy.
Download the zip, then copy and paste the .apk file to your android phone via USB to install the AR app. Open or print any targets you wish to view. For the best experience, time travel back to April 14th, 2016. Alternately, view the video recaps here or wait for the documentary.
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