0.69.6 - General + Tutorial Hotfixes
Keepsake County (in Beta) » Devlog
A set of fixes have been released for Keepsake County, which fixes some minor visual bugs and some longtime, annoying gameplay bugs:
General Fixes
- Window lock icon has been moved to the bottom center of the window, to reduce player confusion with the addition of curtains
- Garage lock icon has been moved to the bottom center of the door, to reduce player confusion in trying to unlock the garage while standing up
- New yards generally use Risograph texture technique to color them
- Fixed interaction between player's interaction range and being able to throw an object when near a wall. Dropping/throwing picked up objects should be much easier now across the board.
- Fixed basements not using the new staircase variants
- Moved the Tie icon higher on NPCs to not clip with their head sprites
- Fixed refrigerator doors clipping through walls when opened
- Fixed sorting issues with sprites and the new skyboxes for Ozarks and Badlands
- Fixed being able to eat Paper Towels for health
- Fixed AI not really triggering the garage door to open when walking through
- Updated tying tooltips to say "click to tie"
- Moved the open position on the Bathroom Crawlspace door to no longer clip through the toilet
- Fixed the awful, dreaded "carried item slowly moving downwards till it disappeared through the ground" bug. Items should now stay firmly in player hands till thrown.
Trucker Fixes
- Fixed a bug where players always got the hot item penalty upon exiting
Tutorial Fixes/Changes
- Moved a spotlight over the wire, to communicate that the power has been cut
- Shortened and rephrased some tutorial nodes about tying and armed NPCs
- Added another invisible wall to the rooftops to prevent exit via ladder
- Swapped the attics back out for more open dormer ceilings
- NPCs calling on the phone no longer spawn the cops out of sequence
- The starting door always starts fully locked, to reduce confusion by first-time players
- A second dog no longer spawns next to the guard dog, to prevent preliminary alert in the first area while the player is still on the porch.
Files
Beta-0.69.6.zip 1.4 GB
Version 28 May 25, 2024
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Keepsake County (in Beta)
A midwestern stealth game
Status | In development |
Author | Forward Instinct |
Genre | Shooter |
Tags | 3D, Atmospheric, Cartoon, Cute, First-Person, immersive-sim, Procedural Generation, Roguelike, Singleplayer, Stealth |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
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- The Badlands Return for Endless Replayability Fest (0.69.5)May 13, 2024
- Welcome to The Ozarks (0.69.4)Apr 09, 2024
- 0.69.3 - Demo Added, Tutorial + Bag BugfixesDec 21, 2023
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- Dreamhack Atlanta Patch (We're gonna be there!)Dec 11, 2023
- Beta 0.69 for SXSW Sydney Games Showcase! (Oct. 18 - 22)Sep 13, 2023
- 0.68 Update - New Level, Tutorial, Controller Support, 3 Enemies, Story Updates...Jul 31, 2023
- New Level, Enemies in Exclusive Steam Stealth Fest DemoJul 24, 2023
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