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Keepsake County (in Beta)
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Devlog
0.69.6 - General + Tutorial Hotfixes
May 25, 2024
by
Forward Instinct
1
A set of fixes have been released for Keepsake County, which fixes some minor visual bugs and some longtime, annoying gameplay bugs: General Fixes Window lock icon has been moved to the bottom center...
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0.69.6 - New Character, new Dogs, new tool, new rooms, new loot, new walls, and more! (Momocon Build)
May 24, 2024
by
Forward Instinct
1
Hoooo boy, yep, here we are, another update shooting out right before we go table! This time, it's a new build for Momocon, adding a brand-new, fully voiced and animated character! And a whole bunch o...
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The Badlands Return for Endless Replayability Fest (0.69.5)
May 13, 2024
by
Forward Instinct
2
The Badlands finally arrive in Keepsake County as part of a new heist, rife with hazards! Modeled after South Dakota's famous national park, with a sprinkling of West Kansas' Castle Rock, West Nebrask...
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Welcome to The Ozarks (0.69.4)
April 09, 2024
by
Forward Instinct
1
Welcome to The Ozarks, one of three remaining Biomes that we're adding to Keepsake County. The other two are coming soon :) Romp through this mountainous new terrain and wade through streams, under wa...
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0.69.3 - Demo Added, Tutorial + Bag Bugfixes
December 21, 2023
by
Forward Instinct
We've released a minor update to Keepsake County, with the following changes. We've also added the demo that has the Architect, Babysitter, and Hook Mansion to the itch.io page: Partial fix to bag UI...
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Keepsake County won at Dreamhack!
December 20, 2023
by
Forward Instinct
3
Keepsake County was the recipient of several awards at Dreamhack ATL this year, as part of the SIEGE SILV-E Awards! 15 judges from the Georgia Game Developer's Association (including Warren Spector, w...
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Dreamhack Atlanta Patch (We're gonna be there!)
December 11, 2023
by
Forward Instinct
2
Some fun news - we're going to Dreamhack! It was a very last minute discovery for us, but we'll be there and boothing as part of the SEIGE Indie Playground, booth 21 . Come say hi and play the latest...
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Beta 0.69 for SXSW Sydney Games Showcase! (Oct. 18 - 22)
September 13, 2023
by
Forward Instinct
1
What's that? Oh yeah, Keepsake County will be making the trip down to Oz for the first Sydney SXSW! Specifically as part of the showcase! As a little update for it, we've made some quality of life fix...
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0.68 Update - New Level, Tutorial, Controller Support, 3 Enemies, Story Updates, lots of fixes!
July 31, 2023
by
Forward Instinct
2
Now that Steam Stealth Fest has concluded, we're merging all the updates back into the main beta here on itch.io. For all of you that checked out the demo on Steam and threw it on your wishlist, thank...
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New Level, Enemies in Exclusive Steam Stealth Fest Demo
July 24, 2023
by
Forward Instinct
3
We’ve added a huge update to Keepsake County’s free demo on Steam for Steam Stealth Fest 2023, showcasing a brand new, never-before-seen heist, as well as 3 new enemies! Play it over on Steam and...
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Southern Fried Game Expo + 0.66 Patchnotes
May 11, 2023
by
Forward Instinct
4
Hello, Keepsake County Players! Well it's been quite a ride since we launched the beta. We gave away quite a few copies, and we sold a fair number as well. We went to GDC for the first time and met so...
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Beta Launch: 2 Levels, Keys, 78 New Loot, 8 New Rooms, Redesigned Rooms, 31 Exterior Buildings and Items, Containers, 10 New Walls
February 16, 2023
by
Forward Instinct
1
Keepsake County now enters beta! To commemorate this, we're giving away 200 free copies here on Itch.io , as well as putting the game on sale for the next two weeks. Enjoy! An update for Keepsake Coun...
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0.62 - Unlockable Perks!
December 13, 2022
by
Forward Instinct
It's here! It's finally here! After months of work, we've finally worked our way up to including the Perk system. So what is it? First, there are two different kinds of perks: Temporary Perks, and Per...
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0.61.3 - Attack Animation updates!
November 24, 2022
by
Forward Instinct
We've had the time to freshen up some of our character animations and timing a bit. This fix includes: New, longer attack animation that matches up with audio for the Shotgun NPC New, longer attack an...
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0.61.1 Hotfix
November 19, 2022
by
Forward Instinct
A small update for Keepsake County has been released: Reduced speed at which Cops and regular AI notice the player from 1 -> 0.75 & 0.85 - > 0.5, respectively Reduced sight range of Cop AI from 40 ->2...
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0.61 - Town Hub preview, Thief-style visibility, 3D Audio for bots, Hiding Spots, and updated character controller
November 18, 2022
by
Forward Instinct
We're back! After launching Villain Vegan a couple weeks ago, we're back in the swing of things for some huge updates, and gearing up for entering beta extremely soon. MAJOR FEATURES: A new character...
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Tttthaaaattt's WEEEIIIIRD: Fixed AI Freakout on lights out!
September 21, 2022
by
Forward Instinct
2
Hey all, Small update on our end as we continue to prep for bringing progression and unlocks in the next few updates (did we mention that? that's what we're up to!) This updates fixes two bugs that ha...
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0.59 - New STORY Level, New Characters!
August 13, 2022
by
Forward Instinct
2
MAJOR UPDATE That's right folks - Alpha is nearly over and we'll be transitioning to beta. We've made some big additions to the game that make some of our even-bigger upcoming changes easier to implem...
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Next Fest News Roundup! Demo On Steam for One More Week! Wishlist Now!
June 20, 2022
by
Forward Instinct
Yep, you read that right. Keepsake County's Next Fest demo is going to be on Steam for one more week before it vanishes! We love that everyone got a chance to play the latest. If you'd like to get reg...
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NextFest Lighting Updates
June 17, 2022
by
Forward Instinct
We've updated lighting in the Keepsake County Alpha 0.56 Demo to address issues with: Dawn lighting - the sky no longer becomes full white at dawn Clouds no longer become black during dawn Difficulty...
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New Name, Angry AI, Big Artpass & Sound Trap Update!
June 11, 2022
by
Forward Instinct
We released our most massive update to date! We know that last update was already pretty big, but this one is possibly even larger and more crucial. These are all a huge addition to the final gameplay...
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0.52 - Basement, Second Floor, and Attic
May 22, 2022
by
Forward Instinct
MAJOR UPDATE Hey y'all, we've hit a major milestone with House Generation. Over the past couple weeks we've been cooking some major changes - I'm just gonna chop the preamble short and start with the...
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0.50 - Configurable Controls/Sensitivity, Burglar Alarm, Cops Calling for Backup!
May 08, 2022
by
Forward Instinct
A nice, fat new update for The Neighbors has been released, which addresses a lot of requests from players while continuing to make the stealth gameplay more dynamic and difficult. Players can now edi...
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Lockpick Animations, Car Artpass, New Cop
April 29, 2022
by
Forward Instinct
Heya folks! Been a minute. Went on a week break and we've been hard at work at nailing down just what the 3D artstyle of The Neighbors actually is, beyond the 2D art you see around the levels and menu...
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No Time Limit, Receipts, and Open Doors - Alpha 0.48
April 08, 2022
by
Forward Instinct
#The Neighbors, #Alpha, #Update
Some doors are opening this update! Both physically and metaphorically. Major changes and fixes for The Neighbors Alpha 0.48 include: Doors and windows now have an unlock indicator on each side to sho...
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Porches! Alpha 0.47
April 02, 2022
by
Forward Instinct
1
#The Neighbors, #Update, #Alpha
Alpha 0.47 for The Neighbors is now available! In this update: Porch variants have been added to the exterior of the house - we are aware they sometimes overlap! Loot values and weights are updated fo...
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The Neighbors Public Alpha Launch
March 22, 2022
by
Forward Instinct
2
#launch, #update
The Alpha for The Neighbors is out! Over the next 5 or 6 months, we'll be releasing updates here every week or two with new features, artpass, bugfixes, and more. Initially, the Alpha will be free, an...
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