A downloadable game for Windows

Buy Now$4.99 USD or more

Keepsake County is currently in Public Alpha, with one playable demo area, one story level, and one basic tutorial.

Keepsake County is a randomly-generated immersive sim about burglarizing hideous midwestern farmhouses in the middle of nowhere, as fast as you can, and then getting the heck out of dodge.

The catch? You have 4 minutes before the cops arrive to scout and rob a house you've never been inside of before. If you're caught, AI will call the police on you even sooner... or run for their shotguns.


  • Every round, the house takes on a new configuration, with a different theme, layout, and loot.
  • Residents hear your sprinting, react to TVs being turned on, alarm clocks going off, and stepping on wayward bags of potato chips. Tread carefully!
  • A day night cycle and a handy wristwatch help you know how close to morning you are!
  • A quirky, cartoon world filled with bizarre characters and props.
  • Endless mode, daily challenges, and a short character-driven storymode exploring more of Keepsake County's world.

Leave the guns at home - where you're going, your trustiest tools are your plastic grocery bag, lockpick, wirecutters, and shoelaces.

Cram as much as you can into your bag and load up your car's boot.

Lockpick your choice of entrance - crawl in through the basement window, use ladders to climb up a balcony, fall through an attic or dormer, or just walk in through the garage.

Flip the breaker to distract everyone inside, or cut the power entirely to move in darkness.

Find a pair of shoes and use the laces to catch residents off guard and tie them up so you can pull off your heist undetected!

Don't think the residents are defenseless though - they'll call the police if they catch you. Some will even take the law into their own hands and blow you away on the spot. Cops will arrive quickly - if the burglar alarm doesn't alert them first. Cops will call for backup - so stay frosty and move quickly.

Every house is different. Some are two stories, some have a basement, some have attics, and some have balconies. Adapt your approach by casing the place, or just blindly run in and burlge them blind. Park your car in the best spot and then get the hell outta there before you're caught!

So what's on the horizon? As the game gets more popular, we'll start charging more for access to the game.

Upcoming features:

  • Mac & Linux (eventually, and a release to Steam)
  • More characters
  • More rooms, floors, and house exterior variations
  • New Loot
  • New artpass (furniture, textures, etc)
  • New Music
  • More Animations
  • Story Mode
  • Bug Fixes (duh)
  • Requested features from players (yes, that's what the alpha is also for!)
  • And more! That we are strategically waiting to share.

We'll be updating the game every 1-2 weeks with new fixes, features, artpass, and more. The name of this page will change as we progress through changes: Keepsake County Alpha will become Beta, and from there will eventually just become "Keepsake County" upon release. Don't worry about having to buy new versions.

The best way to report bugs and give feedback on the game is through our Discord, at discord.gg/forwardinstinct.

Updated 11 days ago
StatusIn development
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorForward Instinct
Made withAdobe Photoshop, Unity, Blender
Tags3D, Atmospheric, Cartoon, Cute, First-Person, immersive-sim, Procedural Generation, Roguelike, Singleplayer, Stealth
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityConfigurable controls, Interactive tutorial


Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Alpha-0.61.3.zip 1 GB
Version 15
Alpha-0.46.zip 942 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Early Bird Free Copies

The first 100 players of the game get to have The Neighbors for free. You'll also get a free copy when it hits Steam.

Development log

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Fun game, love the art style and setting. Would be good to have some sort of tutorial even for a demo as it took me a while to figure out how to get in the houses. Plus once getting caught the police arrive almost instantly and they can be ran past for a quick escape.

Overall love the idea and execution. Can't wait to see how it evolves

Hey Layers! Thanks for playing and the feedback, glad you're enjoying it! There currently is a tutorial - right under the "Play Demo" button, in the main menu.

We're taking any and all feedback - thanks for your thoughts on the cops arriving.


don't know how I missed that, thanks. 

Also the driving is really enjoyable it'd be great to have more of it eg. driving around scoping houses like "Thief Simulator" and escaping the police

This is SUCH a fun game and full of potential! Its a fun little twist on the stealth game, I spoke about my thoughts in this weird games video, where it was the second one I played! I'd love if there was some type of mode where you had more than 4 minutes, seeing how far you could get without a time limit? Idk! Can't wait to see how this keeps evolving!

Wow, thanks for playing and making a video! Genuinely a delight to watch somebody play it live. So glad you liked it and the art! This was really valuable to seeing how we pace the tutorial too - we put controls for the ladder in, but not next to the ladder. And also to fix some of the driving mechanics like the ditch! That's definitely a bug.

Right now as of 0.52, you can play for longer than 4 minutes but the cops arrive on an automated burglar alarm and you make less money. Previously we had a hard cutoff of 4 minutes that simply ended the map - we felt like this was a compromise between those who wanted to stealth through the whole thing and people who wanted to speed through. I think we'll continue tweaking this particular point more and more as we get more feedback.

What is the minimum system requirements to play this game I have Intel UHD 620 and I want to Know the minimum system requirements so I can Play. PLEASE REPLY.

I'll be honest, we don't know yet since it's super early days, but it's built in unity and that manages to run on quite a few platforms. I looked up your graphics specs from that - if it can run TF2 I would be pretty surprised if it can't run this, but I would understand if the sprites give it trouble. I hope that's a helpful answer.


AMAZING DEMO! I was lucky enough to grab the last free copy but I might go back and pay for it because I just love it so much. 

I'm a sucker for games that use a low poly aesthetic + 2D sprites for characters and this one uses it to great effect, the graphics have lots of personality.

I came across a couple bugs while playing it, but that's to be expected of a game so early in development so no biggie:

Touching a ladder while carrying a heavy object (even if the ladder is just laying on the ground) causes your hands to show up while you're still holding the object. I also had an issue with the big ladder clipping through the ground and disappearing when I tried to jump from it. And once I clipped through the floor of the house when jumping down from a window. I have had no luck replicating these last two issues, but the first one happens relatively regularly. 

Thanks so much for the detailed big descriptions, that helps so much in fixing it!! And we're so thankful you're enjoy it and for the kind words :) We'll get that fix in soon 🥰